Designed by Build My Web
The High Council is one of the, if not the, most prominent political body in NUO. Similarly, they are very powerful. They are comprised of three Senior members (Chancellor and two Advocates) of permanent posting and up to six delegates chosen by the Guilds that Control the six Regions of the world. Each delegate must make use of a Region Marker at the High Council Chamber entrance to gain admission to the HC Chamber, exercise their vote on the council, and receive their salary of 5,000 gold and two silverlode. The HC has an obvious and enormous potential for roleplay. It is possible for Delegates to change from week to week as new Guilds sieze Regions or change their delegates. The Senior members will help provide some consistency in this regard. The HC Chancellor will dictate this to a large degree. The members also have tremendous impact on the world in several ways. |
A Sheriff is appointed on a regular basis by the High Council. They serve as deputized protectors of the innocent and hunters of the murderous for a few days in office. Anyone of the HC's choosing may serve as Sheriff each week, if they are willing. To become a Sheriff, a player merely has to walk up to the Sheriff's Talisman on the wall of the HC Hall in Homestead and dbl-click it. They will automatically be given a Sheriff's Reckoner and Jailing Shackles.
The Reckoner is a weapon that has a chance to do extra damage against Red players. The Jailing Shackles can be dbl-clicked to bring up a targeting reticle. If a Red player who is in Criminal status is targeted, they will be teleported to Jail with the Sheriff for "questioning". The Sheriff decides when he and his prisoner are transported back to their original locations together.